10 Most Underrated Quirks in My Hero Academia

My Hero Academia
My Hero Academia (Image Credits: Studio Bones)

My Hero Academia is a vast universe in which Quirks are the fundamental attribute of a hero or villain. Some Quirks are instantly flashy or too powerful, but some have less flashy, yet no less powerful, abilities. Such underestimated skills may never be realized, yet in matters of life and death, their calculated uses can prove decisive. The ten most underrated Quirks, ranging in order of least to most underrated, are listed below.


10. Anivoice – Koji Koda

Koji (Image Credits: Studio Bones)
Koji (Image Credits: Studio Bones)

Anivoice by Koji Koda enables him to speak and command animals. Although it looks basic, the Quirk exploits the enormous possibilities of the animal kingdom. More battle-focused powers often dwarf Anivoice, but its power is in its versatility and the sheer plethora of variety of creatures that could be called upon. Big or small, Koji can use their instinct and powers to help him in different situations. Koji demonstrated the strategic depth of his power in the U.A. Sports Festival when he managed to call a herd of huge animals to his team to support his team.


9. Earphone Jack – Kyoka Jiro

Kyoka (Image Credits: Studio Bones)
Kyoka (Image Credits: Studio Bones)

The Earphone Jack by Kyoka Jiro allows her to use her earlobes as plugs to amplify sounds and vibrations. This Quirk can also be employed offensively, as it sends powerful attacks that are sound-based. Earphone Jack, though lacking the visual impact of other Quirks, is instrumental regarding reconnaissance and combat. The distance hearing capability and the capability of producing concussive sound waves make it a very versatile tool. At the Provisional Hero License Exam, Kyoka successfully utilized her Quirk to gather information and incapacitate those who opposed her, demonstrating its effectiveness both in real-time and during battle.


8. Softening – Juzo Honenuki

Juzo (Image Credits: Studio Bones)
Juzo (Image Credits: Studio Bones)

Softening by Juzo Honenuki enables him to transform any surface he touches into a malleable and soft, clay-like surface. This is an offensive and defensive skill. The Quirk is underestimated because of its subtlety. But its use in trapping, paralysing enemies, in modifying the ground is indispensable in regular warfare. During the Joint Training Battle, Juzo used Softening to set up barriers and traps, which helped to control the battlefield and block the movement of opponents.


7. Confession – Shin Nemoto

Shin (Image Credits: Studio Bones)
Shin (Image Credits: Studio Bones)

Confession by Shin Nemoto forces people to tell the truth as they look at him. This Quirk is able to draw vital details out of opponents. Confession is not conspicuous because it is passive. But when it comes to interrogating or bargaining, it may be a potent instrument in revealing secrets. Shin used his Quirk to force an enemy to divulge their plans during a confrontation, and this changed the fortunes of the encounter and thus the strategic importance of the Quirk.


6. Fat Absorption – Fat Gum

Fat Gum (Image Credits: Studio Bones)
Fat Gum (Image Credits: Studio Bones)

Fat Gum can store attacks in his fat with Fat Absorption, transforming the damage into energy, which he can then release in huge counterattacks. The power of Fat Absorption is often underestimated as a simple defense power, but its real power resides in its ability to store and release energy of enormous potential, and Fat Gum is a powerhouse. When fighting against Rappa, Fat Gum took huge hits and then transferred the accumulated energy into one strong strike, which showed the latent power of the Quirk.


5. IQ – Saiko Intelli

Saiko (Image Credits: Studio Bones)
Saiko (Image Credits: Studio Bones)

The IQ that Saiko Intelli has allows her to increase her intelligence temporarily by drinking a particular tea. This upgrade enables her to think and plan faster. The non-combative character of the Quirk makes it undervalued. Nevertheless, IQ is an invaluable resource in high-stakes scenarios where a quick solution is needed. In the Provisional Hero License Exam, Saiko used her superior ability to plan intricate strategies, defeating her rivals and winning the game on behalf of her team.


4. Compress – Mr. Compress

Atsuhiro (Image Credits: Studio Bones)
Atsuhiro (Image Credits: Studio Bones)

The Compress of Mr. Compress enables him to compress things or people into marble-sized balls, which he can store and carry. Although capturing is the main aim of using Quirk, the possibility of a stealth and surprise attack goes unnoticed. The power to take out significant players on a battlefield can change the balance of power. Mr. Compress used the Quirk successfully in high-pressure situations by seizing Bakugo in just a moment in the Shie Hassaikai Raid.


3. Glamour – Camie Utsushimi

Camie (Image Credits: Studio Bones)
Camie (Image Credits: Studio Bones)

The Glamour of Camie Utsushimi allows her to make believable illusions capable of deceiving senses, making it appear like another individual or creating whole situations. Glamour is underestimated by its subtlety. It has extensive uses, however, in espionage, misdirection, and psychological warfare. The tactical benefit of the Quirk is demonstrated when Camie employs her illusions to confuse and mislead her foes during the Provisional Hero License Exam.


2. Foldabody – Edgeshot

Edgeshot (Image Credits: Studio Bones)
Edgeshot (Image Credits: Studio Bones)

The Foldabody enables Edgeshot to stretch his body into thin and flexible shapes, hence enabling him to squeeze into narrow spaces or into blades. The ability of the Quirk to infiltrate and conduct surprise attacks is usually shadowed by more offensive powers. It is unmatched in stealth missions. During his fight with All For One, Edgeshot penetrated with Foldabody to strike him internally, proving the Quirk to be extremely effective in a fight where the stakes were high.


1. Dupli-Arms – Mezo Shoji

Mezo (image Credits: Studio Bones)
Mezo (image Credits: Studio Bones)

The Dupli-Arms of Mezo Shoji give him six arms, which can create other body parts like an eye, ear, or mouth to increase his sensory and fighting power. Once ignored because of the meekness of Shoji, Dupli-Arms has a greater variety of capabilities in reconnaissance, communication, and combat. The skills to see and respond in various directions at once give a strategic advantage. The Quirk has a multifaceted use as Shoji used his extra eyes to see concealed enemies and his extra limbs to provide support to his colleagues during the Joint Training Battle.


Although flashy and power-driven Quirks tend to grab the attention in My Hero Academia, the real power of a hero is the strategic use of their power. The above-mentioned Quirks are rather minor but show that versatility, intelligence, and adaptability can just be as powerful as raw power. These downplayed skills demonstrate how much the My Hero Academia universe is rich and multi-dimensional, and it is worth remembering that any Quirk can be brilliant when utilized creatively and effectively.

Edited by Sohini Biswas