"Didn't really do my cuts justice": One Punch Man season 3 key animator speaks up against direction amidst backlash

King Orochi, Gyoro Gyoro, and Garou in one frame
King Orochi, Gyoro Gyoro, and Garou in one frame (Image Source: J.C. Staff)

One Punch Man season 3 is kinda bordering on bleeding out, at this point in real time. We were promised glorious action and stunning sakuga, but instead, we are faced with something much more unsettling. Episode 5 was supposed to be the episode where everything turned around, when the series became what we expected. Instead, it became the final nail in the coffin of a series that was halfway in the ground already.

Animator Vann Oba did not hold back when speaking on social media about his animated contributions to the episode. He stated clearly that the art direction and compositing did not do his cuts any justice, while he said he took pride in the raw work that he gave.

Garou as seen in Episode 5 (Image Source: J.C. Staff)
Garou as seen in Episode 5 (Image Source: J.C. Staff)

One Punch Man Season 3 Episode 5 had a lot of excitement attached to its release. Vann Oba had built a lot of excitement on social media with his countdowns that had fans believing this turnaround episode was upon us. With all the anticipation, there were huge battles between Garou and two other formidable characters, Overgrown Pochi and the monster king Orochi.

Instead of what was supposed to be a fight with explosive energy between the monstrous kind, it somehow turned out into a bit of a slog that had been poorly framed and took away all the urgency from the source material. The exchanges felt impotent and lacked weight; motion felt abrupt and erratic.


Production Chaos Behind the Curtain of One Punch Man Season 3

Garou facing Overgrown Rover (Image Source: J.C. Staff)
Garou facing Overgrown Rover (Image Source: J.C. Staff)

The struggles of One Punch Man Season 3 go beyond just this one episode, and it sounds like it's been in trouble for quite some time. Multiple animators expressed concerns prior to the airing of the episode, and the early preview was evident that production was limited and rushed. This season has become infamous for trying to save money; its editing was confusing and incoherent, backgrounds were flat, and they were missing collectible in-betweens

The director, Shinpei Nagai, ultimately left social media after facing intense criticism from exasperated viewers. Nagai quit X (formerly Twitter) because the verbal onslaught from fans became unbearable, surely indicative of the toxic environment surrounding this production.

And now Oba's statement revealed what fans had suspected all along: it was not a matter of lazy animation but a lack of creative leadership and rushing by production staff to get it out the door for air. Perhaps Oba's raw animated sequences showed some quality of work, but the compositing, lighting, and overwrought decisions made by the director turned it into something completely different.

What Oba and other animators' admissions reveal is a complete disconnect between creative and individual talent and the production coordination. They may be skilled animators, but the project seems poorly organized overall, without any integrity to the visuals meant to create rhythm or emotional pacing.


What Went Wrong With One Punch Man Season 3

Gyoro Gyoro explaining the process of becoming Monster King (Image Source: J.C. Staff)
Gyoro Gyoro explaining the process of becoming Monster King (Image Source: J.C. Staff)

One Punch Man Season 3 Episode 5 had a few decent animation cuts from talented people, but was mostly stiff, had low effort transitions, and a terrible sequence for action. The Garou vs. Orochi fight, again with the exception of Oba's submission, had bad artwork, animation, and even the staunchest fans of the series simply could not defend. It was painfully obvious that some shortcuts were taken by the animators.

At one point, to simulate walk cycles, they resorted to literally just sliding the same frame left and right. It felt like characters were summoning objects out of thin air because the same pile of props never got smaller from each reuse. There were also continuity errors and a lack of bridging shots that indicated the rushed pace at which the circumstances resulted in the directors working out of incomplete material.

The future of One Punch Man season 3 is unclear. Some fans had the faith that this episode might have been different, even though we are aware of the circumstances of production, as there is unlikely to be a lot of difference in episodes from series into the next.

Vann Oba's statement about his work not receiving proper treatment represents countless animators facing similar frustrations. Chansard emphasized that J.C. Staff is essentially trained to survive rather than thrive, constantly fighting against industry difficulties.

The situation highlights why harassment directed at individual creators misses the point entirely. The problems stem from One Punch Man Season 3 production committee decisions, impossible deadlines, and resource allocation failures, and not from animators who are doing their best under terrible circumstances.

Edited by Akihito Chakma