How Game of Thrones made death meaningful—until it didn’t

Game of Thrones, GOT
Game of Thrones (Image via Instagram/ gameofthrones)

Game of Thrones, both the show and book series by George R. R. Martin, changed the way that death has been depicted in fantasy novels. Death, early on, was real. It was sudden, impactful, and drove the story in extraordinary ways. Characters died not for shock value, but to show the harsh rules of the world that they lived in. This made the story feel real and dangerous.

But as the show went on, especially in seasons after the second, death didn't matter anymore. It was left for dramatic arcs or plot twists, not genuine outcomes. Its value was lost.


What is Game of Thrones about?

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Game of Thrones is a fantasy drama set in the fictional lands of Westeros and Essos. Noble families fight for control of the Iron Throne and the Seven Kingdoms.

The story is full of political plots, shifting alliances, and brutal battles for power. At the same time, a forgotten threat, the White Walkers, returns after thousands of years.

The story begins with Jon Arryn's death. He was the King's chief advisor, known as the Hand of the King.

King Robert Baratheon asks his friend Eddard "Ned" Stark, a veteran, to do the job after his death. Ned abandons his family in the North, where they reside at Winterfell, and travels to the capital city, King's Landing.

There, Ned finds out a dangerous secret. The children of Queen Cersei are not King Robert’s. This truth starts a chain of big problems—lies, fighting, and war. Many powerful families like the Starks, Lannisters, and Baratheons get involved.

Simultaneously, two Targaryen siblings, Viserys and Daenerys, are also being narrated about in the story. They were members of the royal family until they lost the throne.

They live in exile, far away from home. Daenerys is weak and frightened at the beginning, but she gets stronger and acquires dragons. She is interested in reclaiming the throne that was owned by her people.

The series explores power, loyalty, betrayal, and survival in an unforgiving and unpredictable world.


Death as a story tool: Game of Thrones in the early seasons

Game of Thrones (Image via Hotstar)
Game of Thrones (Image via Hotstar)

In most fantasy stories, the main characters don't die. Especially not the heroes. But Game of Thrones broke with this convention.

When Ned Stark was killed off in Season 1, people were shocked. People realized that nobody was safe, not even the main characters. This made the world feel real and risky.

In the earlier seasons, death wasn't arbitrary. It meant something deeper.

Sansa Stark’s direwolf, Lady, was killed despite doing nothing wrong. This illustrates Sansa losing her childhood and being trapped in King's Landing. It also illustrates how power can damage the innocent.

Ned was killed because he was too truthful and did not get the filthy politics in King's Landing. His death began a large war. It also illustrated that good people do not always triumph.

Whenever someone died, it altered everything. Like, the Red Wedding wasn't just an unhappy moment. It cut short House Stark's chance of fighting back. It also revealed what happens when you promise and don't keep your word or trust the wrong individuals.


Death helped characters grow

Characters became stronger or colder after losing loved ones. Arya became a fighter after losing her dad, her wolf, and her friends. Jon Snow became a leader after losing his family, friends, and even his own life.

The series always asked: What do you lose when you pursue power? Often, the answer was death.

Robb Stark died because he loved and married for love, not strategy. His and his mother's deaths revealed how cruel the world of power is.

Since death was important and could not be predicted, individuals were more on edge and anticipatory.

Each fight and betrayal was real to the audience. This made the show highly popular right from the beginning.


Death had deeper meaning

The wolves were more than pets. They revealed who the Stark children were. When Lady died, Sansa lost touch with her family and the North. When Grey Wind died during the Red Wedding, it echoed Robb Stark's own demise.

The Iron Throne revealed how lethal the power struggle was. Numerous individuals who desired it perished, confirming that power is dangerous.

In the first episode, there is a dead stag and a dead direwolf. This foreshadowed the battle between House Baratheon and House Stark and the terrible things that would occur to both families.


The change: When death stopped mattering

Game of Thrones (Image via Hotstar)
Game of Thrones (Image via Hotstar)

In the final seasons (particularly Seasons 7 and 8), death was different. Big battles were cool, but death wasn't as real.

In the Battle of Winterfell (Season 8), the heroes battle the army of the Night King, but all of them are alive. Some of the deaths (such as Theon or Jorah) were safe and came at the "right" time, unlike previously, when death would come unexpectedly.

Cersei and Jaime: They both died under collapsing rocks. Their deaths were not exciting and did not do justice to their massive story arcs.

In the first season, anybody could die. Afterwards, certain characters were "protected." Arya, for instance, survived impossible peril and slew the Night King. It was thrilling, but it broke the rules the show had established.

Because death stopped being surprising, the story felt less serious. People could guess what would happen. Death didn’t hit as hard anymore, and the show lost some of what made it special.


How fans and critics reacted

Many people were disappointed with the later seasons. They felt the show forgot what made it great, like surprising deaths and moral grey areas.

On Reddit and X, fans complained about how characters had "plot armor" (they were too big to die). Memes and threads highlighted how death was once more significant.

Some experts felt that the shift occurred because the show surpassed the books. The writers concentrated on action rather than character-based storytelling without the support of the author. That diminished the depth of death.

Despite the bad ending, even the earlier seasons stand lauded. They proved how one should make death mean and mighty within a plot. Numerous shows derived lessons therefrom.


What it taught TV and storytelling

Game of Thrones (Image via Hotstar)
Game of Thrones (Image via Hotstar)

Game of Thrones revolutionized what audiences desire from television. Today, many series attempt to shock audiences with surprise deaths. Some examples include The Walking Dead, Westworld, and Succession.

But the series also demonstrated a flaw: if you shock people too frequently or without purpose, it no longer works. Writers must find a balance between surprise and good storytelling.

The most perfect example of this is Daenerys Targaryen's death. Her death is shocking and, in retrospect, seems like it was bound to happen.

She was killed by Jon Snow. He did not despise her. He just felt it was the only thing he could do to prevent more people from dying. He thought she would continue to burn cities in the name of "freedom."

This is an example of a widespread problem in the story—when characters have to choose between love and duty. They have to choose between doing what is best for others or helping someone they love.

But critics and fans felt Daenerys's transformation into a brutal leader came too quickly. Her death did not feel as emotional or profound as earlier deaths, such as Ned Stark's.

Even Emilia Clarke, the actress who portrayed Daenerys, was surprised when she read the script. She stated her character's transformation and death felt abrupt.

Speaking with EW, Emilia Clarke said:

"[I was like] What, what, what, What!? Because it comes out of f****** nowhere. I'm flabbergasted. Absolutely never saw that coming.”

The greatest character deaths are meaningful to the story. They're because of who that person is, what they value, and what's going on in the world around them.

If death isn't handled properly, it feels like they're pulling it out as some kind of shallow trick.

Edited by Nimisha